Complete 100% Achievement Roadmap
Achieving 100% completion in Machine Party requires earning all 15 Steam achievements across the game’s lethal minigames. Because there is no automated public matchmaking queue, completion time depends heavily on assembling a coordinated group of 2 to 4 players via Steam invites, shared Room Codes, or local couch play.
This roadmap categorizes the 15 achievements into three logical progression phases to minimize redundant playtime and prevent burnout on the rare cumulative counters.
| Progression Phase | Target Achievements | Expected Time | Lobby Structure | Key Tactical Focus |
|---|---|---|---|---|
| Phase 1: Casual Trophies | 6 Achievements (Quick draw!, BOOM HEADSHOT!, This is my hole., Dodge this!, Catch this!, Just another day.) | 45–60 Minutes | Standard 4-Player Playlist | Natural gameplay execution, learning hazard tells |
| Phase 2: Precision Feats | 5 Achievements (Mind the gap., Stairmaster, About those TPS reports., Flourished Memories, Gluttony) | 60–90 Minutes | Coordinated Lobby | Targeted rounds, timing discipline, position holding |
| Phase 3: Cumulative Grinds | 4 Achievements (Leg it!, Mine. All mine!, Will it blend?, Full Pack) | 2–3 Hours | Custom Arcade Rotation | Targeted minigame spam, objective trading, cumulative counters |
Phase 1: Natural Play Progression (Trophies Above 30%)
During your first several multiplayer sessions, play through the default standard playlist rotation. Six achievements unlock almost automatically through ordinary competitive matches without requiring complex boosting setups:
- Firearm Factory (Quick draw! - 57.3%): Simply pace your weapon assembly. Watch adjacent tables and fire the split second an opponent finishes loading their magazine.
- Duck Hunt (BOOM HEADSHOT! - 54.4%): As the designated sniper in the control tower, lead runners crossing open gaps between concrete barriers. Head hitboxes are generous.
- Tunnel Hazard (This is my hole. - 50.4%): Stay behind the front runners. When two players claim early shelters, shove the trailing player and occupy the final open alcove before the train passes.
- Spine Breaker (Dodge this! - 45.6%): Hold the pressure canister until the digital timer displays under 1.0 second, then pass it to the left.
- Debris Platforms (Catch this! - 42.3%): Pick up dropped cargo crates and throw them directly into an opponent’s jumping trajectory.
- The Filter (Just another day at the job. - 30.5%): Prioritize 100% sorting accuracy over speed on the conveyor line. Do not misplace a single gear or specimen.
Phase 2: Targeted Single-Round Challenges (8% to 25%)
Phase 2 requires specific behavioral adjustments and coordinated lobby patience. Each achievement in this tier is a single-round performance test:
Stable Footing (Mind the gap. - 22.4%)
- The Challenge: Survive until only 10 floor tiles remain intact in the collapsing arena.
- Strategy: Avoid running across multiple tiles. Stand motionless on a single tile until neighboring tiles disintegrate. When forced to move, jump onto an isolated peripheral plate that other players cannot easily reach.
Wrong Way (Stairmaster - 11.1%)
- The Challenge: Complete 50 consecutive correct directional footstep inputs on the reverse escalator.
- Strategy: Treat this as a pure rhythm game. Ignore opponent positions and match your keyboard inputs (
W,A,S,D) strictly to the flashing directional arrows beneath your character’s boots.
Inside Job (About those TPS reports. - 9.4%)
- The Challenge: Inject an opponent within 3 seconds of receiving the syringe in the office maze.
- Strategy: In a cooperative lobby, stand immediately adjacent to a partner before the syringe transfers to you. Click interaction instantly to secure the trophy without searching cubicles.
Chisel Gauntlet (Flourished Memories - 8.5%)
- The Challenge: Outlast opponents until the maximum number of cube blocks have been chiseled away.
- Strategy: Position yourself in internal voxel corners rather than exposed edges. Lasers sweep exterior surfaces first, leaving interior pockets safe during late-round phases.
Table Manners (Gluttony - 7.9%)
- The Challenge: Clear your entire banquet plate in under 20 seconds.
- Strategy: Alternate between knife slices, fork bites, and rapid water gulps to prevent choking penalties and maintain uninterrupted eating animations.
Phase 3: The Dedicated Endgame Grinds (Below 5%)
The final four achievements represent the true completion bottleneck in Machine Party. Switch your lobby mode from Standard Playlist to Arcade Mode, allowing your group to vote specifically for the required minigames repeatedly:
[Phase 3 Minigame Rotation Plan]
1. Select Custom Arcade Mode
2. Queue: Lethal Rebound (Track hacksaw kills toward 15 total)
3. Queue: Smoke Break (Track cigarettes smoked toward 20 total)
4. Queue: Minefield (Let one player trace footsteps without sonar)
5. Queue: Forklift Certified (Coordinate crate transfers for 4-crate hold)
Minefield (Leg it! - 4.6%)
- Never touch your sonar activation key (
Spacebar). - Let team members take the lead to trigger or reveal safe path tiles.
- Walk strictly along verified footprints to the extraction pad.
Forklift Certified (Mine. All mine! - 2.3%)
- Coordinate with your lobby mates to transport crates directly into your designated corner quadrant.
- Once 4 crates rest inside your boundary lines simultaneously, the trophy triggers immediately.
Lethal Rebound (Will it blend? - 0.9%)
- This is a career cumulative counter requiring 15 total hacksaw eliminations.
- In Arcade Mode, repeatedly vote for Lethal Rebound. Station your character near saw blade alcoves and shove incoming players into the blades.
Smoke Break (Full Pack - 0.8%)
- The rarest trophy in the game (0.8% global unlock rate).
- Requires smoking 20 cumulative cigarettes across all sessions.
- Because certain cigarettes in Russian roulette are lethal, expect to play 15 to 25 rounds of Smoke Break in Arcade Mode until all 20 successful puffs register.
Frequently Asked Questions
What is the estimated total time for 100% completion?
With a cooperative 4-player boosting lobby, 100% completion takes approximately 3.5 to 5 hours. In casual uncoordinated lobbies, completing the cumulative grinds can take 8 to 12 hours.
Can I earn achievements playing solo against AI bots?
No. Machine Party is designed strictly as a multiplayer title for 2 to 4 human players; there are no AI bot substitutes.
Do achievements track across both Online and Local Couch Co-op?
Yes. Following the v2.0 Co-op Update, both online Steam lobbies and local couch multiplayer sessions contribute toward career achievement progress.